package com.corona.game;

import com.badlogic.gdx.graphics.g2d.Sprite;
import com.corona.Game;

import java.util.ArrayList;

/* compiled from: Battle.java */
/* access modifiers changed from: package-private */
/* loaded from: pokewilds.jar:com/pkmngen/game/CatchPokemonMiss.class */
public class CatchPokemonMiss extends Action {
    ArrayList<Float> alphas;
    public Action.Layer layer = Action.Layer.gui_120;
    Sprite helperSprite;

    public CatchPokemonMiss(Game game, Action nextAction) {
        super(new Object[0]);
        this.nextAction = nextAction;
    }

    @Override // com.corona.game.Action
    public String getCamera() {
        return "gui";
    }

    @Override // com.corona.game.Action
    public Action.Layer getLayer() {
        return this.layer;
    }

    @Override // com.corona.game.Action
    public void step(Game game) {
        game.insertAction(new WaitFrames(game, 3, new DisplayText(game, "You missed the POKéMON!", (String) null, (Action) null, this.nextAction)));
        game.actionStack.remove(this);
    }
}
